Studio:

Ubisoft Québec, Montpellier

Release date:

2015-12-15

Role:

Gameplay 3D Character Animator

– Animation Supervisor: Michel Fesquet
– Animation on Evie Frye, Jack the Ripper “Spike” attack and NCP’s new “fear” behaviour
– Mocap data retargeting and keyframe cleaning on body
– Props animation
– Integration of animations in the 3D engine
– Communication with GamePlay Programers

Software:

Motionbuilder, ANVIL

Demo


Credits


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