About me
Based in Cannes (France), I’ve been working at Ubisoft Montpellier for the past 7 years on both gameplay and cinematics animations.
I went from Junior Gameplay Animator on Assassin’s Creed Syndicate: Jack the Ripper (DLC) or Cinematics Animator on For Honor, to Animation Supervisor on Rider’s Republic and more recently Assassin’s Creed Valhalla: Dawn of Ragnarök and Prince of Persia: The Lost Crown.
I also had the opportunity to do some animations for TV commercials or short films as a freelancer.
I have developped a diverse skill set that allows me to proactively meet production needs in terms of deadlines, animation quality, either editing Motion Capture data or Keyframing, as well as cinematography while working on cameras, composition and framing.
I’m now looking for new challenges by integrating an animation team and express myself as a Senior Animator on feature films, VFX or CGI projects.