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Developer:
Ubisoft Montréal/Quebec/Toronto
Release:
2016-09-15
Role:
Cinematic 3D Animator
– Animation Supervisor: James Benett
– Mocap data retargeting and keyframe cleaning on both body and facial
– Props and Cameras keyframe animation
– Integration of animations in the 3D engine
Software:
Motionbuilder, ANVIL, ShotGrid
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