Studio:
Ubisoft Quebec / Montreal
Role:
In-Game Cinematics Animation Supervisor
- Supervision of in-game cinematics
- Manage a team of animators, assigning tasks, reviewing work, and providing feeback through dailies & reviews
- Work with directors, art & design leads to determine a direction and vision for the Narrative Cutscenes
- Reviews with directors
- Recruitment
Software:
Motionbuilder, ANVIL, ShotGrid