Studio:

Ubisoft Quebec

Release date:

2018-10-02

Role:

Senior ingame Cinematic 3D Animator

– Animation on cinematic cutscenes
– Mocap data retargeting and keyframe cleaning on body
– Keyframed/mocap facial animation based on FACS
– Props and Cameras animation
– Integration of animations in the 3D engine
– Creating documentation
– Junior training

Software:

Motionbuilder, ANVIL, ShotGrid

Demo


Credits


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