Studio:

Ubisoft Montpellier

Release date:

2017-03-07

Role:

In-Game Cinematic 3D Animator

– Animation Supervisor: James Benett
– Mocap data retargeting and keyframe cleaning on both body and facial
– Props and Cameras keyframe animation
– Integration of animations in the 3D engine

Software:

Motionbuilder, ANVIL, ShotGrid

Demo


Credits


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